Scene Preparation: Before distributing the job, the scene or project file is prepared. This involves making sure all assets (textures, models, animations) are correctly linked and ready for rendering.
Job Submission: The segmented tasks are submitted to the render farm management software. This software acts as a central controller for distributing and managing rendering jobs.
Resource Allocation Strategy: The farm management software assesses the available nodes and allocates tasks based on their current load and capabilities. It ensures that no node is overburdened and tries to balance the workload evenly across all nodes.
Task Distribution: Tasks are sent to the nodes over the network. Each node receives its task and the associated data package. The distribution can happen via:
Task Execution: Each render node processes its assigned task. The rendering engine on each node loads the task data and starts rendering. Nodes work independently, which allows for parallel processing.
Error Handling: If a node encounters an error (e.g., missing assets, rendering failure), the farm management software detects this and can reassign the task to another node or queue it for later reprocessing.
Task Completion: Once a node completes its rendering task, it sends the rendered output back to the farm controller. This output can be a rendered frame, tile, or layer.
Result Collection: The farm management software collects all the rendered outputs from the nodes. It ensures that all parts of the job are accounted for and correctly assembled.
Final Assembly: For frame-based rendering, frames are put in sequence to create the final animation. For tile-based rendering, tiles are stitched together to form the complete image. Layer-based outputs are combined as per the compositing requirements.
Post-Processing: Optional post-processing steps, like color correction or compositing, might be performed on the aggregated results to achieve the final desired look.